![]() I said it was below the games I listed (which would put it somewhere in the middle (especially if I had actually remembered to mention Super Contra), making it not one of the best). I never said it was one of the worst games in the series. It's not even a legitimate Contra game, anyway. Contra Force doesn't count and sure as hell wasn't a reference point when making this game. But I digress that's literally one section in one level out of a total of 9.Ĭontext is key. Whatever you perceive as slow speed for that section, it's balanced out by all the obstacles to overcome. The dangers that could cost players tons of lives in that section are still a major challenge for a lot of players. Maybe you have twitch-speed reflexes and have both the timing and coordination to clear that section without problem, but that's not most people. That's why I said you called SOMETHING in Contra 4 slow. There's not much going on in the segment at any given time, and there's a whole lot of waiting for the screen to slowly scroll or the missile to slowly rotate. ![]() I called the ICBM section slow, not the game as a whole. ![]() Speaking of rehashes, what exactly is Contra ReBirth then, which you put above Contra 4? I don't find it as good as NES Contra, but does that mean its overall quality is ruined? You're acting as if it doesn't have enough fresh material to offer couldn't be further from the truth. Also,just because something is "not quite as good" what it is heavily based on, doesn't make it a flop. Of course it's going to feel like a rehash, and never did it claim it would be better or 1-up the first Contra. The game was meant to be a tribute to the NES games, especially NES Contra. Amazing someone finds having to dodge missiles while jumping from narrow hanging point to hanging point (that close in after some time, no less) against a scrolling screen, then dodging thruster flames, to be "very little". There's nothing to be said or done about that when most players of the game think the opposite of you on this. Yet again, it's just you that finds it boring and not fun to play. It's largely just rehashed Contra 1 stuff except not quite as good. When something like this that should easily be a highlight of the game just isn't very fun to play, it's a bad sign.Īnd the rest of the game isn't even interesting in concept. But in practice it's slow paced, throws very little at you at a time, and goes on too long. In concept the ICBM thing sounds like it should be rad as hell, like platforming on missiles in Alien Wars was. The exact wording in your question is "How is 4 better than other games in the series?". Let me assure you I don't need an answer for how Contra 4 is better than C: The Contra Adventure and the like. Originally posted by Cheese:10+? I was talking about the games that had been mentioned and were being discussed.
0 Comments
Leave a Reply. |